Roleplaying has long been a favorite pastime for many people. At first, it took place in reality, then moved to the online space. Now, it can be carried out even with bots. For example, on the site Museland.ai, an ordinary user can freely communicate and arrange roleplay with any bots in the platform’s database. These can be characters from anime, games, and films, as well as various historical figures. There is plenty to choose from.
Beginning of Roleplaying
Before the advent of text-based roleplaying games, fans of the genre were fond of board games. The first such game is considered to be Dungeons & Dragons, developed in 1947. This game included a map, player figures, and dice. The player independently created a character and came up with a name, age, appearance, interests, and abilities. Next, it was necessary to choose what kind of creature the character was: mage, gnome, elf. The game did not take place without the host – the Dungeon Master. He acted as a storyteller and judge. The main task of players is to travel around the world, fight each other, and complete various missions.
The history of text roleplaying games begins with the computer game Colossal Cave Adventure. The player traveled through the cave, and a description of the surrounding environment appeared on the screen.
Later, text-based roleplaying games became easier as people started playing in chat rooms and forums. During the 2000s, forums grew in popularity as platforms for roleplaying games. With the advent of social networks, users began to create the first community associations of role-players on this platform.
Modern Technologies
Today, you don’t need to leave your home to play an RPG. Moreover, you don’t even need to look for like-minded people. You can live out your favorite stories with an AI companion. It is a qualitatively new stage in the development of this entertainment. Modern technologies open up endless possibilities for you.
Museland.ai Opportunities
AI roleplay has almost no limits. Bot messages are pretty meaningful and lively. They can be ironic, joke, tease, and respond with jokes in return. They can hold a conversation on almost any topic.
Most bots are well-trained and can not only conduct realistic dialogues with vivid reactions to your messages but also describe their actions in detail, which is ideal for roleplay. The possibilities here are endless, and your only limit is your imagination.
All bots adapt to your communication style. If, at the very beginning, some AI chats may be stingy with words and ignore actions, then after a few messages, taking into account your walls of text describing actions, they will do the same.
Pros and Cons
The advantages of the service are evident from the first use:
- Good conversationalist and partner for roleplay
- “Live” reaction to messages
- Large bot database
- You can swipe an answer if you don’t like it or it doesn’t suit you
- You can delete part of the dialogue
- You can create your bot and train it
- Privacy: no one sees your dialogue
- The service is free, and there are no restrictions on session time or the number of messages sent.
Looking at this list, you might think you’ve found the perfect solution for lifelike roleplay. However, the service also has disadvantages. The disadvantages mainly relate to the software component and other aspects that catch your eye over active use time.
- Small bot memory buffer. During regular communication or when acting out a short scene, this is not noticeable at all, but once you spend a couple of hours or more with the bot, it begins to catch your eye. Of course, if the bot always addresses you by name, it will not forget it, but it may no longer remember some details and essential events written in messages 30-40 ago. It sometimes spoils the overall impression of the game, so periodically, you need to remind the bot of important events that it should keep in mind at one time or another during the game.
- Loops. Sometimes, the bot may freeze and repeat specific actions or words, using them in each message. The bot can constantly blush at your every word, stutter, drive itself into obsessive thoughts about how beautiful you are, and so on. There are many options, and I’ll tell you more about this below.
Tips for Use
General tips on interacting with the service and a little about communicating with bots so that they better understand your messages in the context of roleplay.
Use Search
The bots featured on the homepage are good and popular, but just because they are popular doesn’t mean they are brilliant. The total number of bots on the main page is small and is just the tip of the iceberg; they are suitable for getting a feel for what kind of service it is, but nothing more.
Actions and Communication. Roleplay Basics
Most roleplay bots use different text styles to separate [action] from (speech) in their message similarly. Popular bots from the main page begin their greetings with very dry words without hinting at the beginning of roleplay. There is nothing wrong with this. Start describing your actions, speech, and emotions in your response messages to them. After several similar messages, the bots will understand what communication format you prefer and adapt to it.
Remind the Bot of Important Things
Bots have a small memory buffer, and although this may not be very noticeable while the narrative is linear, if the bot forgets something important, it can ruin the atmosphere. It applies to everything in general.
Periodically remind the bot what your brutal bearded biker Eva looks like so that one day he doesn’t become a teenage girl in the bot’s eyes. Try to make the bot address your character by name. Otherwise, it may ruin some lamp scene in the future with this question.
Conclusion
AI roleplay can become both a good helper and assistant and just an outlet for some, a virtual corner where you can come to relax after a hard day or hide from the outside world for a while. Bots will always be happy to listen to your experiences and try to console you without blaming you for anything.
It is a good tool for writers, both for finding inspiration and for being able to process the material themselves. The service is easily perceived at the level of a game or book, where you are not just an outside observer of the story but a direct participant in the action.